> For the complete documentation index, see [llms.txt](https://dailyjournal.gitbook.io/game-development/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://dailyjournal.gitbook.io/game-development/unity/introduction/working-in-unity.md).

# Working in Unity

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Edit -> Preferences -> External Tools -> Editor = Visual Studio
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> Orthographic projection is a means of representing three-dimensional objects in two dimensions.
>
> Perspective projection ?

## Editor Features <a href="#editor-features" id="editor-features"></a>

### Project Settings > Editor <a href="#project-settings-greater-than-editor" id="project-settings-greater-than-editor"></a>

<table data-view="cards"><thead><tr><th></th><th></th></tr></thead><tbody><tr><td><strong>Asset Serialization</strong></td><td>Mode = Force Text</td></tr><tr><td><strong>Version Control</strong></td><td>Mode = Visible Meta Files / Perforce</td></tr></tbody></table>
